AI Insights · Timothy · October 2024
Top 5 iOS Platformer Games in Oceania: Q3 2024 Performance
Discover the performance trends of the leading platformer games on iOS in Oceania for Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the top platformer games on iOS in Oceania showed varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the market dynamics for games such as Subway Surfers, Geometry Dash Lite, Going Balls, Crossy Road, and Minion Rush: Running game.
Subway Surfers from Sybo Games ApS experienced fluctuations in weekly revenue, peaking at around $2.7K in early July and ending the quarter at approximately $1.8K. Weekly downloads showed a consistent pattern, with a notable increase to 15.2K in early July and a slight dip mid-quarter before rising again to 13.5K by the end of September. Active users hovered around the 350K mark, with a peak of 359K at the start of the quarter, followed by some fluctuations, settling at around 321K in the last week of September.
Geometry Dash Lite from RobTop Games AB, while not generating revenue, maintained a stable weekly download rate, beginning the quarter with 7.2K and closing at 6.4K. Active users remained steady, averaging slightly above 100K throughout the quarter.
Going Balls by SUPERSONIC STUDIOS LTD saw its weekly revenue fluctuate, reaching a high of $528 in late July and tapering down to $445 by the end of September. Downloads saw a decline from 6.4K in early July to 4.2K in early August, but recovered to 5.9K towards the end of the quarter. Active users mirrored this trend, starting at 44K, dipping mid-quarter, and ending at 42K.
Crossy Road from HIPSTER WHALE exhibited a steady growth in weekly revenue, starting at $345 and reaching $438 by the end of September. The game saw a significant spike in downloads in late August with 9.2K, though it generally maintained a range of 4K to 5K throughout the quarter. Active users experienced a noticeable rise in late August, peaking at 25K, before stabilizing around 23K towards the end of September.
Finally, Minion Rush: Running game by Gameloft showed variability in both revenue and downloads. Revenue peaked at $836 in late July but fell to $624 by the end of September. Downloads began at 4.8K, declining gradually to 2.8K by the quarter's end. Active users decreased from 9.4K in early July to 7.6K in late September.
For more detailed insights and data, visit Sensor Tower’s platform.